Literally every single character in Garou is incredibly fun to play as. Each character is wildly different from one another, in a very classic "Street Fighter II" sort of way. This means all the characters feel familiar, but have large tweaks and differences. The driving theme behind the roster for Garou is "remix." It might be lost on you a bit because you haven't played other FF games, but every character in Garou is some sort of descendant from previous games (garou takes place after a large timeskip). All the characters have real depth, but it's still pick up and play. It's widely considered SNK's answer to Street Fighter III: 3rd strike, both in terms of graphics and gameplay. It's the ultimate evolution of the series, SNK's magnum opus, from the team that literally invented the genre. Garou: Mark of the Wolves is the last Fatal Fury game, it's Fatal Fury 4.
KOF 97 ENDINGS SERIES
The King of Fighter series itself is a gaiden to Fatal Fury, the backdrop of all the Fatal Fury games is "the king of fighters tournament." Both series copied each other back and forth, one upping each other constantly. Fatal Fury is Street Fighter's primary rival in the fighting game market, it's SNK's flagship series, and, along with street fighter, was the primary game that drove and evolved the genre during the 90's golden era of fighting games. Nishiyama left Capcom for SNK, and Fatal Fury was his spiritual successor to Street Fighter, a sequel without the same name.
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Street Fighter and Fatal fury were designed and directed by the same man, Takashi Nishiyama. Fatal Fury is the successor to street fighter.